Intro
Ubuntu 20.04 VM
- x11-apps
- build-essentials
- ...
While designing, think of different games. The goal is a 2D platformer.
At least keyboard and mouse. For inputs, the real-time inputs should be used, not events
The behaviour on collision should be dependent on the platform type (think different types of platforms in Mario) (one direction collision)
Reflection
1-2 page paper. At minimum one full single spaced page (This is worth 40% for each section).
Questions that can be asked:
- What design decisions did you make?
- Why?
- What worked?
- What didn't work?
- What does a design decision offer in the future?
Readme
Should include instructions on how to compile and run the code.